I've been a gamer all my life.
If you look at the gifted sportsman, like Tiger Woods, or Ryan Giggs, you can see how they have been built up to be so much more than one person could ever be.
I guess what I get excited about when I'm thinking about projects is that toothy, complex area of goodness and badness and the gray areas of human behavior and existence.
Every film I make I feel like I am getting a mini-masters degree, it's a wonderful life path and you get to immerse yourself in an intriguing world for a couple of years.
I think all of us, looking back on our careers and our lives, there'll probably be a "road not taken" that we'll regret and mourn. Certainly, artists will always feel that way, especially when the path taken was more commercial than the one not taken.
When your entire life is focused around one goal and one goal only, and you have no other pursuits, it enables you to achieve enormous mastery.
Each project draws you in on its own merits as opposed to an intellectual choice of, "Well, I'm going to shift from vérité filmmaking to more archival. "
My novel, which I had started with such hope shortly after publishing my first book of stories, wouldn't budge past the 75-page mark. Nothing I wrote past page 75 made any kind of sense. Nothing. Which would have been fine if the first 75 pages hadn't been pretty damn cool.
The beautiful thing about TODAY is that you get the choice to make it better than YESTERDAY
Some people can handle alcohol. You know who you are. Some people can't handle alcohol. The police know who you are.
Almost all of "Julie" was shot on location in Carmel, which is a lovely resort town a little south of San Francisco. My co-star was Louis Jourdan, whom I liked very much. An amiable man, very gentle, very much interested in the people around him; we had a good rapport and I found talking to him a joy. . . We would take long walks on the beautiful Carmel beach, chatting by the hour.