I think I probably am doing animation because I started as a kid and I learned on my own, and I worked by myself a lot. It's the only thing I really prepared myself to do in any kind of depth. And I've just kind of imbibed the technology and techniques and the thinking about telling stories this way. It just feels natural to me.
You'll see why, in animation circles, Miyazaki himself is considered one of the gods.
I'm really comfortable doing voice-overs, but it's really fun to do animation.
The nature of the writing and the nature of the animation meant that it had to be short.
I am a proud mother - that's another reason I love doing any kind of animation. When my son was growing up, if he was watching something animated and I was in it, that was way cooler to him than seeing me in a movie.
Animation is about timing; movement or lack of movement, often in time with music. These are the tools which make it's visual gags work, or not. Again, comics don't have those tools, so you have to find some sort of parallel to create something that suggests a close approximation of the source material, but without the ability to truly replicate it.
I want to take themes that are shared throughout the world, express them through animation, and make movies from them.
Now that had worked very successfully at Pixar, and he ended up adding one at Walt Disney Animation and one at DTS. So, I'm part of that Brain Trust where I sit in on all things creative for the whole studio, but especially in the Planes area.
I don't necessarily consider myself part of the animation world.
Animation isn't the illusion of life; it is life
I brought in the stories many times. I don't just do animation.
In learning the art of storytelling by animation, I have discovered that language has an anatomy.
Nothing's occurring in animation - you manufacture everything.
I take time to watch anime. I don't know whether I'm allowed to, but I do it anyway.
You're using such different muscles and you rely on physicality in live action, but in animation, you totally throw that out the window. But somehow, they're both as satisfying.
A lot of the time in animation is spent getting the story right - that's something you can't rush.
All movies are inherently collaborative, and animation even more so. There are hundreds and hundreds of people involved with an animated movie.
People are funny -- they are able to project personality onto anything. I remember as a kid I spent a $ 5 bill once and felt so bad because the other $ 5 bill was now going to be lonely without all the other bills I had in my wallet, you just invest these dead things with life and that is our tendency as people. So animation takes advantage of that, grabs on to it, and runs with it.
I don't know if I really watched any Disney animation as a kid.
In a comic strip, you can suggest motion and time, but it's very crude compared to what an animator can do. I have a real awe for good animation.