It is in the half fools and the half wise that the greatest danger lies.
The question is, once you have this idea, is this enough? Is it something people would actually switch just to have?
The most common mistakes are showing people your product- don't show them your product, it's sort of like telling them bout a feature.
Most startups are not just built for the person who is using them. When you do that, every now and then you get really lucky and. . . are representative of some huge class of people who all want the same thing you do. . . but very often that just turns into a side project that doesn't go anywhere.
A goal of Twitch is to be wherever gamers are, whether its on laptops and handheld devices or integrated into gaming consoles and software.
You want to learn about what's already in their heads. You want to avoid putting things there.
This is true for most new products. The majority of people you're competing with are non-users. They are people who have never used your service before. And what they say is actually the most important. What they say is the thing that blocks you from expanding the size of your market with your features.
I desperately want children. I want like four of them. But I will never have them, I mean at least with the current circumstances, living with my boyfriend.
I was raised around heterosexuals, as all heterosexuals are, that's where us gay people come from. . . you heterosexuals.
Woody Allen is really the ultimate. I love that he believed in himself enough to do what he did. And I have that same feeling - that there's nobody that looks like me in movies, nobody would cast me as a romantic lead, but I want to do it and I feel confident that I can.
The truth of it is, writers do have peculiar relationships with their characters. They are our children in more senses than one. They are born of our imaginations, carry much of ourselves in them, and embody whatever dreams we dream of immortality.