I wouldna cross the road to see a scrawny woman if she was stark naked and dripping wet. ~Jamie Fraser
Patience is the most valuable trait of the endgame player.
According to such great attacking players as Bronstein and Tal, most combinations are inspired by the player's memories of earlier games.
Under no circumstances should you play fast if you have a winning position. Forget the clock, use all your time and make good moves.
Errors have nothing to do with luck; they are caused by time pressure, discomfort or unfamiliarilty with a position, distractions, feelings of intimidation, nervous tension, overambition, excessive caution, and dozens of other psychological factors.
Agreeing to draws in the middlegame, equal or otherwise, deprives you of the opportunity to practice playing endgames, and the endgame is probably where you need the most practice.
The business of the endgame is maneuvring to control critical squares, advancing or blockading passed pawns, preparing a breakthrough by the king, or exploiting the subtle superiority of one piece over another.
I'll paint you moments of gold, I'll spin you Valentine evenings.
Guess what? I have flaws. What are they? Oh I donno, I sing in the shower? Sometimes I spend too much time volunteering. Occasionally I'll hit somebody with my car. So sue me-- no, don't sue me. That is opposite the point I'm trying to make.
My interest in matters more directly concerned with the handling of particles was growing, in the meantime, stimulated by many contacts with people understanding accelerators.
President Obama wants to put free enterprise on trial.