We feel something, and reach out for the nearest phrase or hum with which to communicate, but which fails to do justice to what has induced us to do so. . . . We stay on the outside of our impressions, as if staring at them through a frosted window, superficially related to them, yet estranged from whatever has eluded casual definition.
I enjoy playing evil, but not one-dimensional evil characters. I like the ebbs and cracks in the armor.