It feels good, honey, but it isn't love.
If you just talk to who's easy to talk to, you're not really getting the best data.
The most common mistakes are showing people your product- don't show them your product, it's sort of like telling them bout a feature.
Most startups are not just built for the person who is using them. When you do that, every now and then you get really lucky and. . . are representative of some huge class of people who all want the same thing you do. . . but very often that just turns into a side project that doesn't go anywhere.
A goal of Twitch is to be wherever gamers are, whether its on laptops and handheld devices or integrated into gaming consoles and software.
You want to learn about what's already in their heads. You want to avoid putting things there.
This is true for most new products. The majority of people you're competing with are non-users. They are people who have never used your service before. And what they say is actually the most important. What they say is the thing that blocks you from expanding the size of your market with your features.
Chaos is found in greatest abundance wherever order is being sought. It always defeats order, because it is better organized.
This villainous heterogenous mass of ocean highwaymen are the very ejectment of the four quarters of the globe.
Culture has never the translucidity of custom; it abhors all simplification. In its essence it is opposed to custom, for custom is always the deterioration of culture.
Why should we censure Othello when the Criterion Lover says, "Thou shalt have no other Gods before Me"?