If some unemployed punk in New Jersey, can get a cassette to make love to Elle McPherson for $19. 95, this virtual reality stuff is going to make crack look like Sanka.
Enron was becoming a virtual cult of creativity, often placing swagger over substance. New ideas were celebrated for their newness, for their potential; tried and true businesses like the pipelines were almost derided.
I would love to see a revival of what we had against the war in the '60s - we could do these teach-ins on the internet, live and split screen, and have real in-depth debate between people that are on the "other" side of issues - nuclear, gun control, whatever. We could really be having a much more democratically involved and exciting debate with people emailing their questions and having a virtual town meeting.
A non-virtual function says, you have to do this and you must do it this way. A virtual function says you have to do this, but you don't have to do it this way. That's their fundamental difference.
A lot of [George Saunders] early stories now feel prophetic. Take the recent election [of Donald Trump]. Historians in 100 years might write about it as being the first internet election, in which what happened was actually an expression in the real world of a virtual reality. And you've been writing about that subject for a while.
It would be nice if we could design a virtual reality in Hyperbolic Space, and meet each other there.
The virtual world is not the enemy. The pioneers invented a world they believed in, but the followers must follow that world whether they believe in it or not.
Cyberspace is an accident of the real. Virtual reality is the accident of reality itself.
Because what's the point of something virtual if it doesn't end up being real?
I find it interesting to see people - mostly people who are younger than I am - going to considerable trouble to try to reproduce things from an era that was far more physical, from a less virtual day.
The dream of life is really an illusion, and everybody lives in the reality he or she creates - a virtual reality that is only true for the one who creates it.
I'm addicted to the Internet. I admit it. It has transformed the way I work as a senator, communicate with my children, and keep tabs on news and cultural developments. . . . The Internet is a more direct communications link between legislators and their constituents. . . . I constantly work at fusing my Senate work into my office home page to make it as useful, timely, and user-friendly as possible for Vermonters and others who may visit. . . . . I look at my Web site, as my 24-hour virtual office, where visitors can send me an e-mail or search for the information they need anytime, day or night.
The creation of a virtual image is a form of accident. This explains why virtual reality is a cosmic accident. It's the accident of the real.
The uncreated and the dead exist solely in our actual and virtual pasts.
The only thing that is fundamental (real) is consciousness itself; all else is virtual- i. e. , a result of an exchange of information within consciousness.
It's too late by the way, with virtual reality. You can't put the genie back into the bottle.
[Virtual Currencies] may hold long-term promise, particularly if the innovations Promote a faster, more secure and more efficient payment system.
Virtual Reality for Formula One could be fantastic - driving the car!
Video games are one step before a whole other virtual universe.
The virtual suppression of ethical discussion after 1845 produces the semblance of purely descriptive analysis, dressed in the mantle of positivist objectivity, analysis which is, in fact, strung to a framework of crude, because unexplicated, moral assumptions.