Repeating moves in an ending can be very useful. Apart from the obvious gain of time on the clock one notices that the side with the advantage gains psychological benefit.
I feel like I'm playing chess underwater. The pieces keep floating away. I don't know where things are. I can't figure out tomorrow.
The battle for the ultimate truth will never be won. And that's why chess is so fascinating.
The 'chess machine', by which admiring title he had been known, revealed the great drawback of a machine: it had not sufficient flexibility to adapt itself to altered circumstances.
Nowadays there is more dynamism in chess, modern players like to take the initiative. Usually they are poor defenders though.
Chess is a matter of daily training.
Even when the time control has been reached, there is one situation where you want to act as if it has not: when your position is absolutely lost.
Touch the pawns before your king with only infinite delicacy.
The young people have read my book. Now I have no chance.
Since your mental state can have such dramatic effects on your body, obviously your physical condition can affect your mental well-being. It follows that regular physical conditioning should be part of your overall chess training.
I don't know what I am going to play, so how can he know what I am going to play!
As a rule, so-called "positional" sacrifices are considered more difficult, and therefore more praise-worthy, than those which are based exclusively on an exact calculation of tactical possibilities.
I am not some sort of freak. I might be very good at chess but I'm just a normal person.
When I was in grade school I was into chess club, Latin club, D&D, computer camp - everything that made vaginas go away.
That's what Chess is all about. One day you give your opponent a lesson, the next day he gives you one
Chess is thirty to forty percent psychology. You don't have this when you play a computer. I can't confuse it
Unless a player has an 'understanding chess' rating of at least 2400, the amount of significant knowledge that he can impart on others is limited.
Blitz chess kills your ideas.
Deux fous gagnent toujours, mais trois fous, non!
I always urge players to study composed problems and endgames.